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located in Worcester, MA sage
at apsentertainment.com
SKILLS
Technical
· Proficient in 3D Studio Max, Photoshop,
· Adept in low and hi polygon modeling and texture mapping
· Experienced with Softimage XSI, Rigging, and normal mapping
| Software |
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| · 3D Studio Max |
· Photoshop |
· Softmage XSI |
· Character Studio |
| · Illustrator |
· After Effects |
· Premiere |
· Quark XPress |
| · Image Ready |
· Dreamweaver |
· Flash |
· Director |
| · Quicktime VR |
· Painter |
· Windows |
· Mac OS |
EXPERIENCE
Teridian Shadow, Praxis Studios, Singapore
06/2001- Present
Freelance 3D Artist/ Graphics Consultant
· Redesigned, textured and modeled all units for upcomming web
release
· Conceptualized all buildings, and some units
· Created low polygons model of all buildings and some units
· Texture mapped buildings in game and designed Start Menu of demo
Nexiuz, Mod, www.nexiuz.com
01/2005
3D Artist
· Redesigned, modeled and textured grenade launcher
Natural Disasters, East Coast Games, Milford, Massachusetts 07/2001
- 08/2001
2D Artist
· Created concepts of disasters in game
· Created 3D images of disasters and mineral tiles
Art Department, University of Massachusetts, Lowell, MA 09/1998
- 12/2000
Computer Lab Technician / Teaching Assistant
· Tutored students on graphics software like Quark XPress, Photoshop,
and Illustrator
· Set up, networked, maintained, and upgraded Macs in Art lab
· Provided software and hardware support for lab computers
EDUCATION
University of Massachusetts Lowell, Lowell, Massachusetts 01/1998
- 12/2000
· Bachelor of Fine Arts in Graphic Design
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